0.4 Added two following functions:
1. Global uint GetTimeEventsByName( string& scriptName, uint @+[] nums ) server function:

- scriptName: define name of your module@function name to looking for
- nums: this array collects nums of global time events

Returns: Number of found events.

2. CritterCl::GetNameTextInfo( bool& nameVisible, int& x, int& y, int& w, int& h, int& lines )
 For finding coordinates of critter name / dialog floaters / chat messages on screen (by Wipe)

TODO with Aftertimes:
1. Remove bool GetNameTextInfo( CritterCl& cr, int& x, int& y ) from parameters.cpp and header file, and make new DLLs.
2. Remove following line from _defines.fos:
#  pragma bindfunc "bool GetNameTextInfo( CritterCl& cr, int& x, int& y )     -> client_parameters.dll GetNameTextInfo"
3. Rework client_faction_icons.fos for new function.

TODO with 2238 or Reloaded previously upgraded to rev. 412:
NOTHING, just start using it.

0.3 SCORES_MAX is increased to 100 "slots":

Changes in defines.h
#define SCORES_MAX                   ( 50 )
STATIC_ASSERT( sizeof( CritData ) == 7404 );
STATIC_ASSERT( OFFSETOF( Critter, RefCounter ) == 9388 );
STATIC_ASSERT( OFFSETOF( Client, LanguageMsg ) == 9548 );
STATIC_ASSERT( OFFSETOF( Npc, Reserved ) == 9408 );

Increased the values for comparison by 200 (bcs 50 additional indexes x 4 bytes for int or uint types of data)

#define SCORES_MAX                   ( 100 )
STATIC_ASSERT( sizeof( CritData ) == 7604 );
STATIC_ASSERT( OFFSETOF( Critter, RefCounter ) == 9588 );
STATIC_ASSERT( OFFSETOF( Client, LanguageMsg ) == 9748 );
STATIC_ASSERT( OFFSETOF( Npc, Reserved ) == 9608 );

In fonline.h

#define SCORES_MAX                   ( 100 )
STATIC_ASSERT( offsetof( Critter, RefCounter )             == 9588 );
STATIC_ASSERT( offsetof( Client, LanguageMsg )             == 9748 );
STATIC_ASSERT( offsetof( Npc, Reserved )                   == 9608 );

_defines.fos
#define SCORES_MAX                   ( 100 )

Warning: Required wipe action for world saves. DLLs must be recompiled.

0.2 AngelScript fix:

- Applied solution from AngelScript, rev. 1599:
   "Increased maximum limit of number of functions in the engine from 65535 to approximately 10^9 (Thanks TheAtom)"
   Related to mojuk's post: https://fodev.net/forum/index.php/topic,30015.0.html
! DLL recompilation isn't needed but delete the client's cache and fosp/fosb files from server's scripts subdirectory.

0.1 Initial State, based on rev. 412 Patched for FOnline: Aftertimes, by worldremaker:

- security fix for player registration params; from sdk repo r717
- ban fix by SkyCast
- dialogs security fix by SkyCast
- hidden trade crash fix
- each SPECIAL stat over 10 points isn't marked on red colour anymore.
! DLL recompilation isn't needed.

In plans:
- Mapper: Add exceptions for loads of older map formats (conversion)
